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Synergy of serra genres
Synergy of serra genres











synergy of serra genres

Each turn the mana points and gold coins are increased/replenished. And there are gold coins to buy cards from the river. There are two resource systems in Synergy of Serra, mana points to play cards from your hand into the battlefield. The River shows 5~6 semi-random cards (an algorithm decides only for cards that you are able to buy) from the Card Pool and offers them to the player. To create a stronger and deeply strategic deck, each turn a player is able to buy new cards from the River putting them into their Discard Pile. Thus, the Discard Pile is shuffled and becomes the Draw Pile again. Whenever a turn is finished, the remaining hand cards are discarded and 5 new cards are drawn. Each player starts the game with only 10 cards (Starter Deck), taking 5 cards to their hand each turn. When an opponent is matched, both suitcases are poured onto the table creating the Card Pool.

#Synergy of serra genres full#

Meaning, all game mechanics are still subject for change.īefore a game starts, players are able to create a Suitcase full of 100 cards. At this stage, it is hard to find the sweet spot between publishing information about the gameplay and still be open-minded / flexible about strategy drawbacks that may occur while onboarding more players into the game. We wrote a full article about Constructed, Roguelike and Deckbuilder Card Games.ĭisclaimer: The game is in a pre-alpha stage. Typically, the cards provide a type of game currency that allows players to buy more cards to add to their decks. However, unlike CCGs, the majority of the deck is built during the game, instead of before the game. It is similar to collectible card games (CCGs) in that each player has their own deck. Inspired by Deck-building games like Dominion, Synergy of Serra uses construction of a deck as the main element of gameplay.

synergy of serra genres

Simulations demonstrated that sooner or later Serra would be one of the planets falling prey to this ancient threat. The findings indicated a distant threat, devouring one planet system after another. This peace was one day disturbed by findings during one of the deep space explorations to chart the unknown galaxy around Serra. This society is divided into six factions, that live together in harmony. The planet is inhabited by an advanced and diverse society that found ways to sustain the planet’s ecosystem. The society overcame their differences and created the perfect economy overseen by a just and rational council. In a distant solar system caught between two stars, there is a planet overflowing with life and a prospering society. Become the leading commander of Serra! It’s a free-to-play game without annoying pay walls. Join the six factions of biological and mechanical creatures in the defense of the planet Serra from an alien threat. Keywords: Content analysis, genres, information architecture, design & visualization, interactivity, methodology, online journalism, usability.Synergy of Serra shapes a new game genre, merging classic Strategy Card Games with the infinite game experience possibilities of Deck-building Card Games. The selection of topics will include all sections offered and we are planning to carry on it during one month. We will select one topic everyday and we will compare it between different cybermedia. Our aim is to focus on informative treatment and conclude which characteristics and at what level is cybermedia influenced by their previous counterpart (press, radio or TV). Methological approach will be based on content analysis and Information Architecture and Visualization, Interactive Design, Usability and Genre will be applied as main academic principles. We propose a methodology to analyze online news from different type of cybermedia: only online and previous ones come from press, radio or TV. Only when we paid attention to infographics or some kind of specials, we could appreciate clearly an innovation in online journalistic genres. Also its design is more related to a press one rather than an audiovisual one, bearing in mind internet potentialities. The narrative of internet news is still mainly textual even when information comes from different previous media (press, radio, TV) or it is an “online native” cybermedia.













Synergy of serra genres